The API provides a few simple yet powerful features that allow you to request an image and make any changes to that image such as rotation, size, filter effects, or combine it with other images.
The API was designed for use with Tabletop Simulator as there is currently no way to edit the assets in-game. It was created to power the Battle Atlas mod.
Battle Atlas has been moved to a new server with more resources. This should fix the recent outtages caused by the increased number of users! We have served over 100,000 maps and tiles to our users so far and the user base is ever expanding.
A small list of changes to the Website and API.
The first working version of the API has been released. Documentation can be found in the API section. It currently supports:
An image ID consists of a two-lettter Tileset code, a 2-digit tile code, and a single-digit rotational value.
Example:
i = wl1
012
03
The stitch function takes an array of images to be combined, in the format of image ID's separated by an underscore _
Example: a=wl010_wl020_wl030